

ValueĪlmost all projects where iLogos does team augmentation - when our developers extend the client’s core team - increase the game’s time-to-market. In collaboration with Nekki, we made (and are still making) everything to make sure it accomplishes this goal and goals above.
SHADOW FIGHT 2 ONLINE MODE SERIES
Expanding on the previous topic : Arena needed excellent graphics and performance - the franchise is famous partially because of its interesting, enchanting combat.Ĭonceptually, Arena had to be connected to the Shadow Fight series via setting and familiar characters, but remain new and fresh.With the game having characters who had multiple fighting abilities - and those were characters people remembered from previous games - the animations & graphics had to impress and be cool.Responsiveness is essential for PVP fighting games’ success - and we wanted success for Arena.

This meant that the development team - which consisted of game developers on ours and on Nekki’s side - had to create gameplay with quick responses and no delays.
SHADOW FIGHT 2 ONLINE MODE PLUS
Of course, there’s also an opportunity to enter an online PvP battle with friends, which is a major plus of SFA. There, the game analyzes the way a player is fighting and selects opponents with a matching level and abilities - and players fight to win. In SFA, a player is offered to assemble a team of three heroes with different skills and playstyles (or similar - that’s a player’s choice) to enter online multiplayer mode. Shadow Fight Arena is a PvP fighting game with real-time combat, developed as a sister game to the Shadow Fight series developed by Nekki.
